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Next Version (4.2)

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1 Next Version (4.2) on Mon Sep 20, 2010 5:44 pm

Even though 4.1 has just been released during the first game it's been discovered that Templar's holy aura is also reducing movement speed of allied units. This isn't a massive issue, so I won't release a hotfix, just fix it for 4.2

-Fixed Holy Aura

/edit2
-All other invis spells than Shadowrun have a slight movement speed increase

/edit3
-Fixed burn animation which was occasionally granted to both Vampires

/edit4
All spells have been set initially off and are only turned on if triggering hero is selected



Last edited by Fanny.Shaver on Sat Nov 06, 2010 12:41 am; edited 5 times in total

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2 Glich/Bug/Fail on Thu Sep 23, 2010 12:28 pm

I'm sorry to say it fanny, 3.7 have a very very big bug! In start when you choose what you want. (At vampires) if you wait and don't take anything it stuck. It did with me. I couldn't do ANYTHING! Not even messages. The only thing i could was Alt+F4 and go out. My vamp mate could play but i couldn't. Actually i don't know why it happened. But if you will look at it i'm glad Smile

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3 Re: Next Version (4.2) on Thu Sep 23, 2010 1:13 pm

FUCKING MASSIVE bug- storm shaman lvl 1 can get ulti

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4 Re: Next Version (4.2) on Thu Sep 23, 2010 3:11 pm

Blue-Chicken wrote:FUCKING MASSIVE bug- storm shaman lvl 1 can get ulti

-epic Surprised

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5 Re: Next Version (4.2) on Thu Sep 23, 2010 3:32 pm

Markussen10 wrote:I'm sorry to say it fanny, 3.7 have a very very big bug! In start when you choose what you want. (At vampires) if you wait and don't take anything it stuck. It did with me. I couldn't do ANYTHING! Not even messages. The only thing i could was Alt+F4 and go out. My vamp mate could play but i couldn't. Actually i don't know why it happened. But if you will look at it i'm glad Smile

Well, whatever happened didn't happened to me. I left the dialog to run for 20 minutes, simply clicked all of them after that, all were fine. I can't establish what could have happened until I get this working for myself. Triggers looks okay.

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6 Re: Next Version (4.2) on Fri Sep 24, 2010 6:11 am

Fanny.Shaver wrote:
Markussen10 wrote:I'm sorry to say it fanny, 3.7 have a very very big bug! In start when you choose what you want. (At vampires) if you wait and don't take anything it stuck. It did with me. I couldn't do ANYTHING! Not even messages. The only thing i could was Alt+F4 and go out. My vamp mate could play but i couldn't. Actually i don't know why it happened. But if you will look at it i'm glad Smile

Well, whatever happened didn't happened to me. I left the dialog to run for 20 minutes, simply clicked all of them after that, all were fine. I can't establish what could have happened until I get this working for myself. Triggers looks okay.

Hmm, alot of people is stucking. Played about 3-4 games. ALL games at least 1 vamp is getting stucked, and leaving!
Actually i don't know how it happend but it actually did happend :s

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7 Re: Next Version (4.2) on Fri Sep 24, 2010 9:00 am

I KNEW IT! That he will fuck up something! Haha... Very Happy He never check everything before he upload the map.

.....E
......P
.......I
........C

.........F
..........A
...........I
............L

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8 Next Version (4.0) on Fri Oct 08, 2010 3:08 pm

- Fixed Veins of Blood
- Redone Shuriken
- Redone Envenomed Dart
- Firelord's Pyro will deal 60 damage for second burn
- Reincarnation Timer will not show during Spiritual Walk
- Spiritual Walk will steal 15% mana +2% x ability level
- Builders will be invulnerable in the start of the game until ordered an action

//edit
- Statis Trap range has been increased to 200
- Mine will deal 0.5% damage per level of ability
- Ultimate Mine will deal 7% damage and have it's range doubled

//edit2
- Fixed Frog Transformation preventing Witch to gain levels when transformed
- Fixed Potion of Damage which wasn't boosting damage when mixed with Blood Potion

//edit3
- Added all the rest buffs to be removed by Soulstone, for now Entangling Roots, Shuriken, Silence and Electro Shock are irremovable

//edit4
- New hero, Exorcist (see suggestions)
- Other Taverns but a main one are no longer clickable

//edit5
- New spells for Vamps, new nuke:

Very short distance, very long stun, single target, no damage

and only ally healing spell, long range, very strong healing

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9 4.1 on Wed Oct 20, 2010 7:50 am

Due to repeating bug connected to Builder Motivation (don't ask why) I am forced to remove 5hp/s regeneration from it and add 5 more levels to it.

/edit1
Fixed shuriken which wasn't disarming vamp,

/edit2
Some tooltip fixes,
Further changes in Reincarnation Timer,

/edit3
Two new heroes, both STR, Dwarf and Templar,
Few cosmetic fixes in messages,
Few fixes in builder resource refund,

/edit4
New Vamp exploring spell,

/edit5
Dropped Spiritual Walk cooldown by approximately a half,

/edit6
After a mid debate i dedided to implement additional spells for Vampires:

Passive healing for vamp, 3.3% chance each time vamp takes damage, 400hp/lvl,
Invisibility that sleeps target on impact,
Invisibility that slows target on impact,

/edit7
During tests with new passive healing, it's healing power remains at 400hp/level of ability, but chance has been decreased to 1%,
I am currently doing tests with new tool which is dramatically reducing map loading speed up to 80% (my best loading time was 12sec, and most of you know that I load quite slow). I am still trying to master it, and I might need some more time.

4.1 should be released on friday 29/10 (today) afternoon.

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