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Fatal Errors

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1 Fatal Errors on Sat Apr 10, 2010 9:10 am


Fatal error in 1.10... - Purple (my) slayer should revive when game crashed i think.

2 Re: Fatal Errors on Sat Apr 10, 2010 12:15 pm

Well, I just watched it, it doesn't crit if you watch it on 1/2 speed. It happens at 57:21. Problem is, there are absolutely nothing connected to hero revive. Fuck knows where the problem is...

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3 Re: Fatal Errors on Thu Apr 22, 2010 4:24 am

I established fatal error as a collision size of the altar. Testing will show us if I was right.

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4 Re: Fatal Errors on Mon May 17, 2010 11:13 am

Hello wanted to know what happens with fixing the fatal error.

It is impossible to play like that Sad

That what I see on my bot changelog : TCPSOCKET] error (recv) - ECONNRESET

It can happen any time in the game.

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5 Re: Fatal Errors on Mon May 17, 2010 12:11 pm

Are you sure you are playing latest version? Latest didn't errored even once in a quite a lot of games.

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6 Re: Fatal Errors on Mon May 17, 2010 3:02 pm

Vampirism Zero 1.10 Final v1.9j(p).w3x

this is the map I got.

I hope it is the latest.

Oh wait maybe this V0 1.10 Alpha v1.8(p).w3x is the latest and what I got is old.

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7 Re: Fatal Errors on Tue May 18, 2010 1:30 am

That is why game fatals, previous versions used to fatal quite often, now I wiped out all the problems Wink

Use only latest version Wink

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8 Re: Fatal Errors on Wed Jun 02, 2010 12:02 pm

I have downloaded and tried the new version but got 3 times critical errors. Not only me all got it except for 1 guy on blue spot. (version 2.0)

Please check and fix

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9 Re: Fatal Errors on Wed Jun 02, 2010 2:11 pm

I am already aware of the bug during hero revive. Already fixed. Soon will be released. I want to take my take just in case other issues will araise.

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10 Re: Fatal Errors on Thu Jun 03, 2010 8:56 am

Yes, this is now completely fixed. In order to do so I was forced to bring altar and tech center to their original sizes, but tests have proven bug doesn't happen anymore. Ill take like few more days to search for other stuff that might need fixing.

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11 Re: Fatal Errors on Thu Jun 03, 2010 9:07 am

Good job.

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12 Re: Fatal Errors on Sat Sep 04, 2010 11:13 am

I just wonder if any bugs occured since new hire and revival system is in use?

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